Two students working together on a laptop

From Passive to Active: Strategies to Boost Student Engagement in Virtual Learning

In the first of this two-part series, we explore the fundamental strategies of student engagement, delve into the art of crafting engaging content, and highlight the role of active learning. The goal of this guide is to address the challenges educators face by offering strategies for enhancing student engagement in online courses.    Foundations of Student […]

How Game Elements Can Supercharge Course Design: Autonomy and Decision Making in Games and Learning 

Designing ways for learners to exercise autonomy in their online courses can yield gains in engagement, retention, and mastery. Looking to the world of game design provides a helpful analogy.  This article is part of a series exploring the intersections of game and learning design.   We are wrapping up our brief overview of how the […]

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How to use H5P’s Interactive Book feature for more than just textbooks 

What is H5P’s Interactive Book Tool?  Did you know that H5P offers an Interactive Book tool? The Interactive Book feature is a multi-purpose tool that empowers instructors to combine over 30 types of interactive content and rich media (interactive videos, quizzes, image hotspots, hypertext, etc.) into one presentation. Moreover, instructors can insert the final product […]

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Is it Me, or ChatGPT?: An Intervention for AI-Resistant Educators

Since ChatGPT’s arrival, many educators view generative AI as an existential threat to education. However, this fear reflects a historical pattern – societal resistance to transformative technologies like the printing press, telephone, and internet. Those who adapted ended up harnessing these innovations to shape the future, while resistant parties found themselves left behind, facing growing […]

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Unlocking Student Potential: Navigating Online Learning for Students with Disabilities

As online education continues to expand, creating an inclusive learning environment that supports all students—including those with disabilities—has become more critical than ever. By implementing accessible teaching strategies, faculty can provide students with disabilities an equal opportunity to succeed. This article explores some of the needs of students with disabilities and effective practices for supporting […]

Participants at a conference

Tri-University Graduate Conference: Twenty-Two Years of Collaboration 

On Friday, March 22, 2024, Florida International University (FIU) hosted the twenty-second Tri-University Graduate Conference at its Modesto A. Maidique Campus (MMC). This annual collaboration between FIU, University of Miami (UM), and Florida Atlantic University (FAU) welcomes graduate students of all disciplines to share their research on the vibrant peoples of Latin America, the Caribbean, […]

A book and a laptop set side by side.

A Fresh Take on Digital Media Literacy and Online Critical Thinking Skills 

In the age of AI and online misinformation, how do we prepare incoming students for effectively navigating today’s online spaces?  The Concept  Promoting digital literacy as a central focus for incoming college students is not a recent development. Digital literacy as a concept was first introduced in 1997 as “the skill to exploit the technology […]

A decorative image of a board game

How Game Elements Can Supercharge Course Design: Measurement and Feedback in Games and Learning 

The way measurement and feedback are featured in games ought to be dissected by anyone who facilitates, designs, or delivers instruction.  This article is part of a series exploring the intersections of game and learning design.  I am enthusiastic about tabletop gaming and instructional design. Having spent significant time in both spaces, I believe that […]